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24th International Conference
on Mobile and Ubiquitous Multimedia


Enna, Italy

Keynotes



Antti Oulasvirta

Humans Inside: Toward Digital Twins with Simulated Human Behavior

By Antti Oulasvirta

Abstract

The rapid advance of computing technology presents both an opportunity and a challenge for society. At the heart of this challenge lies a simple but difficult technical problem: predicting, counterfactually, how a novel design might change user behavior and experience. In this talk, I begin by discussing why previous approaches—including the prevailing human-centered design process as well as cognitive models—have fallen short. I then argue that recent advances at the intersection of software simulation, machine learning, and cognitive science are making it possible to bridge this gap. Emerging software simulators now provide richly detailed replicas of users’ real-world environments. Training and testing computational models of users within these simulators enables researchers to account for a wider range of factors, thereby producing more relevant predictions, inferences, and interventions—while remaining grounded in theory. This capability is opening a new frontier for applying computational models to the engineering and design of computers that better serve their users. I will present examples of state-of-the-art work and conclude with a discussion of the technical challenges that lie ahead.

Bio

Antti Oulasvirta leads the Computational Behavior Lab at Aalto University. Prior to joining Aalto, he was a Senior Researcher at the Max Planck Institute for Informatics and the Cluster of Excellence on Multimodal Computing and Interaction at Saarland University. He received his doctorate in Cognitive Science from the University of Helsinki in 2006, after which he was a Fulbright Scholar at the School of Information in University of California-Berkeley in 2007-2008 and a Senior Researcher at Helsinki Institute for Information Technology HIIT in 2008-2011. He was awarded the ERC Starting Grant (2015-2020) for research on computational design of user interfaces and the ERC Advanced Grant (2024-2029) for studying computational models of human behavior. His work has been awarded the Best Paper Award and Best Paper Honorable Mention at CHI sixteen times between 2008 and 2025. In 2025, he was invited to the CHI Academy. He was a SICSA Distinguished Visiting Fellow in 2011 and in 2022.




Giulia Barbareschi Photo Credit: UDE

Reframing Inclusion as Innovation: Unlocking the Power of Marginalised Experiences in Media Design

By Giulia Barbareschi

Abstract

From electric toothbrushes and telephones to keyboards and conversational interfaces, many of the world's most impactful innovations were created either directly by or in collaboration with disabled creators and other innovators from marginal identities for whom mainstream tools and solutions were often inaccessible. Yet in the modern media and technology world, accessibility is often seen as an afterthought, a cumbersome issue of legal compliance, or an altruistic endeavor. In this talk I would begin by outlining the principles that make inclusive approaches to technology and media design, not just the right thing to do from a moral standpoint, but the best thing to do to spearhead innovations that are more ambitious and more advantageous for everyone, not just those who are failed by current solutions. I will provide several examples spanning human augmentation, telepresence robotics, extended reality, and AI modeling where the participation and leadership of disabled people helped to find innovative strategies to tackle technical limitations and remove societal constraints. In turn, these close collaborations helped researchers to discover new competencies, which are currently mostly acquired because of marginal experiences, but could be harnessed and trained at a larger scale to unlock new opportunities for more advanced interactions.

Bio

Giulia Barbareschi is a Professor at the University of Duisburg Essen (Germany) and the Research Center Trustworthy Data Science and Security where she leads the Inclusive Technology and Collective Engagement group. Her research focuses on exploring how we can leverage, adapt, and develop existing and new technologies to promote more equitable societies through direct collaboration with marginalized individuals. Before moving to Germany in 2025, Giulia has worked in Japan as Senior Assistant Professor at the Keio Graduate School of Media Design in Yokohama (Japan), and as research fellow at the Global Disability Innovation Hub and the UCL Interaction Center in London UK.

Her work sits at the intersection of Human Computer Interaction, Inclusive Design and Social Development. Through her research, she works collaboratively with people with different abilities, ages, genders, nationalities and social backgrounds to understand what already works on the ground, where barriers persist, and how co-designed solutions can scale responsibly across sectors. Her work is focused on investigating how marginalised experiences can be leveraged to spearhead technological innovations from supporting novel modalities for creative expression, developing educational toolkits, or radically re-develop traditional assistive devices for functional and playful interactions.



Important dates

Aug 21
Aug 28
Short and full papers Submission Deadline
Aug 21
Aug 28
Workshops and Tutorials Submission Deadline
Sep 1 Workshops and Tutorials Decision Notification
Oct 6 Short and full papers Decision Notification
Oct 9
Oct 13
Posters
Submission Deadline
Oct 9
Oct 13
Demos
Submission Deadline
Oct 9
Oct 20
Doctoral Consortium Submission Deadline
Oct 16 Student Volunteers Application Deadline
Oct 20 Short and full papers Camera Ready
Oct 20 Workshops and Tutorials Camera Ready
Oct 23
Oct 25
Posters
Decision Notification
Oct 23 Demos
Decision Notification
Oct 23 Doctoral Consortium Decision Notification
Oct 23 Student Volunteers Decision Notification
Nov 3 Posters
Camera Ready
Nov 3 Demos
Camera Ready
Nov 3 Doctoral Consortium
Camera Ready

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