Ars Electronica Center, Credit: Nicolas Ferrando, Lois Lammerhuber
14th International Conference on Mobile and Ubiquitous Multimedia
Linz, Austria     Nov 30 - Dec 2, 2015

Accepted Papers


Full and Short Papers

  • Pick Up and Play: Understanding Tangibility for Cloud Media 
    Donald McMillan1, Barry Brown1, Abigail Sellen2, Siân Lindley2 and Roy Martens3
    1 Stockholm University, Stockholm, Sweden
    2 Microsoft Research, Cambridge, UK
    2 Essense, Amsterdam, The Netherlands
  • On-the-fly Entity Resolution from Distributed Social Media Sources for Mobile Search and Exploration 
    Bernd Opitz1, Timo Sztyler1, Michael Jess1, Florian Knip1, Christian Bikar1, Bernd Pfister1 and Ansgar Scherp2
    1 University of Mannheim, Mannheim, Germany
    2 ZBW – Leibniz Information Centre for Economics and Kiel University, Kiel, Germany
  • What’s the deal with privacy apps? A comprehensive exploration of user perception and usability 
    Hala Assal, Stephanie Hurtado, Ahsan Imran and Sonia Chiasson
    Carleton University, Ottawa, Ontario, Canada
  • Redefining the Fundamentals of Photography with Cooperative Photography 
    James Wen1 and Ayça Ünlüer 2
    1 University of Gothenburg, Gothenburg, Sweden
    2 Chalmers University of Technology, Gothenburg, Sweden
  • User Experience of Digital News: Two Semi-long Term Field Studies 
    Emilia Pesonen1, Satu Jumisko-Pyykkö1,2 and Heli Väätäjä1
    1 Tampere University of Technology, Tampere, Finland
    2 Eindhoven University of Technology, Eindhoven, The Netherlands
  • Street Art Gangs: Location Based Hybrid Reality Game 
    Paula Alavesa and Timo Ojala
    University of Oulu, Oulu, Finland
  • Show Me Your Phone, I Will Tell You Who Your Friends Are: Analyzing Smartphone Data To Identify Social Relationships 
    Delphine Reinhardt1,3, Franziska Engelmann2, Andrey Moerov3 and Matthias Hollick2
    1 Fraunhofer FKIE, Bonn, Germany
    2 TU Darmstadt, Darmstadt, Germany
    3 University of Bonn, Bonn, Germany
  • Exploring Touch Interaction Methods for Image Segmentation on Mobile Devices 
    Christoph Korinke1, Nils Steffen Worzyk2 and Susanne Boll2
    1 OFFIS – Institute for Information Technology, Oldenburg, Germany
    2 University of Oldenburg, Oldenburg, Germany
  • Detecting Human Encounters from WiFi Radio Signals 
    Vanderhulst Geert1, Afra Mashhadi2, Marzieh Dashti2 and Fahim Kawsar1
    1 Bell Laboratories, Antwerp, Belgium
    2 Bell Laboratories, Dublin, Ireland
  • Happy and Agreeable? Multi-Label Classification of Impressions in Social Video 
    Gilberto Chávez-Martínez1, Salvador Ruiz-Correa2 and Daniel Gatica-Perez1
    1 Idiap Research Institute, Martigny, Switzerland
    2 Instituto Potosino de Investigación Científica y Tecnológica, San Luis, Mexico
  • Assessing Activity Recognition Feedback in Long-term Psychology Trials 
    Manuel Dietrich1, Eugen Berlin2 and Kristof van Laerhoven3
    1 TU Darmstadt, Darmstadt, Germany
    2 AGT International, Darmstadt, Germany
    3 University of Freiburg, Freiburg, Germany
  • Towards Device-to-User Authentication: Protecting Against Phishing Hardware by Ensuring Mobile Device Authenticity using Vibration Patterns 
    Rainhard Dieter Findling1 and René Mayrhofer2
    1 University of Applied Sciences Upper Austria, Hagenberg, Austria
    2 Johannes Kepler University Linz, Linz, Austria
  • Triage Training System: Adjusting the Difficulty Level According to User Proficiency 
    Yuki Tayama, Ryuga Kato and Ken-ichi Okada
    Keio University, Kanagawa, Japan
  • TwitSoccer - Knowledge-based Crowd-sourcing of live Soccer Events 
    Markus Löchtefeld1, Christian Jäckel2 and Antonio Krüger1
    1 German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
    2 Saarland University, Saarbrücken, Germany
  • ‘Weather With You’: Evaluating Report Reliability in Weather Crowdsourcing 
    Evangelos Niforatos1, Athanasios Vourvopoulos2 and Marc Langheinrich1
    1 Università della Svizzera italiana (USI), Lugano, Switzerland
    2 Madeira-ITI, Universidade da Madeira, Funchal, Portugal
  • Comic-Crowd: Interactive Comic Creation that Supports Multiple Storylines, Visualizations, and Platforms 
    Hiroaki Tobita
    Advanced Institute of Industrial Technology (AIIT), Tokyo, Japan
  • A Wearable and Mobile Intervention Delivery System for Individuals with Panic Disorder 
    Luis Cruz, Jonathan Rubin, Rui Abreu, Shane Ahern, Hoda Eldardiry and Daniel G. Bobrow
    PARC, A Xerox Company, Palo Alto, CA, USA
  • Help Radar: Ubiquitous Assistance for Newly Arrived Immigrants 
    Stephanie Schwarz1, Estefania Palacio Salazar2, Jan Bobeth1, Nicoletta Bersia3 and Manfred Tscheligi1
    1 AIT Austrian Institute of Technology GmbH, Vienna, Austria
    2 FH Campus Wien, Vienna, Austria
    3 Telecom Italia, Torino, Italy
  • Enabling Accessibility through Multimodality? Interaction Modality Choices of Older Adults 
    Julia Himmelsbach, Markus Garschall, Sebastian Egger, Susanne Steffek and Manfred Tscheligi
    AIT Austrian Institute of Technology GmbH, Vienna, Austria
  • Localization of Storyboards for Cross-Cultural User Studies 
    Tanja Walsh1, Helen Petrie2 and Anqi Zhang2
    1 Tampere University of Technology, Tampere, Finland
    2 University of York, York, UK
  • Wearable Technology as a Solution for Workplace Safety 
    Mareike Kritzler, Martin Bäckman, Anders Tenfält, and Florian Michahelles
    Siemens Corporation, Berkeley, CA, USA
  • WristRotate - A Personalized Motion Gesture Delimiter for Wrist-Worn Devices 
    Frederic Kerber, Philipp Schardt and Markus Löchtefeld
    German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
  • Design Probes Study on User Perceptions of a Smart Glasses Concept 
    Jonna Häkkilä1, Farnaz Vahabpour1, Ashley Colley2, Jani Väyrynen2 and Timo Koskela2
    1 University of Lapland, Rovaniemi, Finland
    2 University of Oulu, Oulu, Finland
  • Effects of Camera Position and Media Type on Lifelogging Images 
    Katrin Wolf1, Yomna Abdelrahman2, David Schmid2, Tilman Dingler2 and Albrecht Schmidt2
    1 BTK – University of Art and Design, Berlin, Germany
    2 University of Stuttgart, Stuttgart, Germany
  • Detecting Users Handedness for Ergonomic Adaptation of Mobile User Interfaces 
    Markus Löchtefeld1, Philipp Schardt1, Antonio Krueger1 and Sebastian Boring2
    1 German Research Center for Artificial Intelligence (DFKI), Saarbrücken, Germany
    2 University of Copenhagen, Copenhagen, Denmark
  • A Benchmark for Interactive Augmented Reality Instructions for Assembly Tasks 
    Markus Funk1, Thomas Kosch1, Scott W. Greenwald2 and Albrecht Schmidt1
    1 University of Stuttgart, Stuttgart, Germany
    2 MIT Media Lab, Cambridge, MA, USA
  • Augmenting Food with Information 
    Niels Henze1, Thomas Olsson2, Stefan Schneegass1, Alireza Sahami Shirazi3 and Kaisa Väänänen-Vainio-Mattila2
    1 University of Stuttgart, Stuttgart, Germany
    2 Tampere University of Technology, Tampere, Finland
    3 Yahoo! Labs, Sunnyvale, CA, USA
  • Deriving Design Guidelines for Ambient Light Systems 
    Andrii Matviienko1, Vanessa Cobus1, Heiko Müller1, Jutta Fortmann1, Andreas Löcken1, Susanne Boll1, Maria Rauschenberger2, Janko Timmermann2, Christoph Trappe2 and Wilko Heuten2
    1 University of Oldenburg, Oldenburg, Germany
    2 OFFIS – Institute for Information Technology, Oldenburg, Germany
  • Influence of Temporal Delay and Display Update Rate in an Augmented Reality Application Scenario 
    Ming Li, Katrin Arning, Luisa Vervier, Martina Ziefle and Leif Kobbelt
    RWTH Aachen University, Aachen, Germany
  • Building Interactive Experiences Block by Block 
    Rossana Santos1,2 and Nuno Correia1
    1 NOVA-LINCS – Universidade NOVA de Lisboa, Caparica, Portugal
    2 Instituto Politécnico de Setúbal, Caparica, Portugal
  • De+re: A Design Concept For Provoking Meaningful Interactive Experiences 
    Florian Güldenpfennig and Geraldine Fitzpatrick
    Vienna University of Technology, Vienna, Austria
  • Authoring Context-dependent Cross-device User Interfaces based on Trigger/Action Rules 
    Giuseppe Ghiani, Marco Manca and Fabio Paternò
    CNR-ISTI, HIIS Laboratory, Pisa, Italy
  • Opportunistic At-Glance Information Acquisition on Interactive Public Displays 
    Hannu Kukka, Jorge Goncalves, Alexander Samodelkin and Timo Ojala
    University of Oulu, Oulu, Finland
Full Paper (16min presentation + 4min discussion)
Short Paper (12min presentation + 3min discussion)
Best Full Paper
Best Short Paper
Honorable Mention Award

Posters

  • A Smartphone Application for Voice Browsing RFID Smart Shelves
    Kamruddin Nur, Zulqarnain Rashid, and Rafael Pous
    Universitat Pompeu Fabra, Barcelona, Spain
  • Destmaster – Improved Destination Input System For The UR-Walking Application
    Stefan Covaci, Maximilian Frick, Florian Krämer and Julian Pörsch
    University of Regensburg, Regensburg, Germany
  • Emotion-based Music Recommendation using Supervised Learning
    Karl-Arnold Bodarwé, Jenny Noack, and Philipp Jean-Jacques
    University of Regensburg, Regensburg, Germany
  • FROY: Exploring Sentiment-Based Movie Recommendations
    Philip Gaag, Daniel Granvogl, Robert Jackermeier, Florian Ludwig, Johannes Rosenlöhner and Alexander Uitz
    University of Regensburg, Regensburg, Germany
  • GRASPhere: A Prototype to Augment Indirect Touch with Grasping Gestures
    Dorin-Mircea Popovici1, Radu-Daniel Vatavu2 and Mihai Polceanu3
    1 Ovidius University of Constanta, Constanta, Romania
    2 University Stefan cel Mare of Suceava, Suceava, Romania
    3 Florida International University, Miami, FL, USA
  • InfoFinder: Just-in-Time Information Interface from the Combination of an HWD with a Smartwatch
    Jianming Wu and Tomonori Yazaki
    KDDI R&D Laboratories Inc., Japan
  • Nombot – Simplify Food Tracking
    Bettina Graf, Maike Krüger, Felix Müller, Alexander Ruhland and Andrea Zech
    University of Regensburg, Regensburg, Germany
  • Collaborative Landmark Mining With A Gamification Approach
    Florian Bockes, Laura Edel, Matthias Ferstl and Andreas Schmid
    University of Regensburg, Regensburg, Germany
  • Woody: A Location-based Smartphone Game to Increase Children's Outdoor Activities in Urban Environments
    Paul Spiesberger, Florian Jungwirth, Christoph Wöss, Stefan Bachl, Johannes Harms and Thomas Grechenig
    Vienna University of Technology, Vienna, Austria
  • Mobile for Older Adults: Towards Designing Multimodal Interaction
    Michela Ferron, Nadia Mana and Ornella Mich
    FBK (Fondazione Bruno Kessler), Trento, Italy
  • Landmark Mining on a Smartwatch Using Speech Recognition
    Jana Helgath, Simon Provinsky, and Timo Schaschek
    University of Regensburg, Regensburg, Germany
  • Usability Requirements for Mobile Accessibility: A Study on the Vision Impairment
    Clauirton Siebra1, Tatiana Gouveia1, Jefte Macedo1, Walter Correia2, Marcelo Penha2, Fabio Silva2, Andre Santos2, Marcelo Anjos3 and Fabiana Florentin3
    1 CIn/Samsung, Universidade Federal de Pernambuco, Recife, Brazil
    2 Universidade Federal de Pernambuco, Recife, Brazil
    3 SIDI - Samsung, Campinas, Brazil
  • UI-CAT: Calculating User Interface Complexity Metrics for Mobile Applications
    Andreas Riegler and Clemens Holzmann
    University of Applied Sciences Upper Austria, Hagenberg, Austria
  • Augmented Reality-Based Training of the PCB Assembly Process
    Jürgen Hahn, Bernd Ludwig and Christian Wolff
    University of Regensburg, Regensburg, Germany
  • Understanding Usage Control Requirements in Pervasive Memory Augmentation Systems
    Agon Bexheti and Marc Langheinrich
    Università della Svizzera italiana (USI), Lugano, Switzerland

Demos

  • Interaction Visualization and Analysis in Automation Industry
    Christian Grossauer, Clemens Holzmann, Dustin Steiner and Andreas Guetz
    University of Applied Sciences Upper Austria, Hagenberg, Austria
  • MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment
    Andreas Friedl1, Jeremiah Diephuis1, Georgi Kostov1, and Otto Naderer2
    1 University of Applied Sciences Upper Austria, Hagenberg, Austria
    2 Ars Electronica Futurelab, Linz, Austria
  • Gary: Combining Speech Synthesis and Eye Tracking to Support Struggling Readers
    Gianluca Schiavo, Simonetta Osler, Nadia Mana and Ornella Mich
    FBK (Fondazione Bruno Kessler), Trento, Italy
  • Exploring AR Poster as an Interface to Personal Health Data
    Juho Rantakari1, Ashley Colley1 and Jonna Häkkilä2
    1 University of Oulu, Oulu, Finland
    2 University of Lapland, Rovaniemi, Finland
  • Towards Device-to-User Authentication: Protecting Against Phishing Hardware by Ensuring Mobile Device Authenticity using Vibration
    Rainhard Dieter Findling1 and René Mayrhofer2
    1 University of Applied Sciences Upper Austria, Hagenberg, Austria
    2 Johannes Kepler University Linz, Linz, Austria

Videos

  • MoCo Motion: Integrating Mobile Devices into a Multiplayer Floor-based Gaming Environment
    Andreas Friedl1, Jeremiah Diephuis1, Georgi Kostov1 and Otto Naderer2
    1 University of Applied Sciences Upper Austria, Hagenberg, Austria
    2 Ars Electronica Futurelab, Linz, Austria
  • Gary: Combining Speech Synthesis and Eye Tracking to Support Struggling Readers
    Gianluca Schiavo, Simonetta Osler, Nadia Mana and Ornella Mich
    FBK (Fondazione Bruno Kessler), Trento, Italy
  • Sauberes Wiesbaden App: Introducing Mobile E-Participation for a Clean City Project in Germany
    Stephan Böhm1, Bodo Igler1, Roberto Morales1, Frank Sand2 and Attila Ertan3
    1 RheinMain University of Applied Sciences, Wiesbaden, Germany
    2 MBA Wiesbaden GmbH, Wiesbaden, Germany
    3 ELW (Entsorgungsbetriebe der Landeshauptstadt Wiesbaden), Wiesbaden, Germany

Doctoral School

  • Active Office: Designing for Physical Activity in Digital Workplaces
    Kathrin Probst
    University of Applied Sciences Upper Austria, Hagenberg, Austria
  • Collaborative Security Code Review
    Hala Assal
    Carleton University, Ottawa, Ontario, Canada
  • The Mind Behind the Glass: Human Factors in the Design of Collaborative AR Environments
    Marion Koelle and Matthias Kranz
    University of Passau, Passau, Germany
  • Biometric and Sensoric Authentication on Mobile Devices
    Rainhard Dieter Findling1 and René Mayrhofer2
    1 University of Applied Sciences Upper Austria, Hagenberg, Austria
    2 Johannes Kepler University Linz, Linz, Austria